When Capital Gains Studio first entered into the tabletop scene in Singapore, many of the previous generation of tabletop game publishers have thrown in the towel and left the scene all together, along with their industry knowledge and competency.  With no established publishers in the region, game designers often have to double up as game publishers and we can totally understand why our predecessors left as the board game publishing environment in this part of the world. Making tabletop games in this part of the world is harsh and unforgiving. We started with wanting to just design a simple low budget educational game for workshops and classroom  as a side project with no knowledge whatsoever how a good game is produced. Fast forward three years later, we have gained a lot more knowledge and expertise after attending the tabletop school of hardknocks after publishing 3 games and …